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en:rpd:earthroot_level_object

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en:rpd:earthroot_level_object [2026/05/14 20:27] – Fix wiki pages: broken links, cooldown value, link format compliance Qwen Assistanten:rpd:earthroot_level_object [2026/08/30 06:27] (current) – external edit 127.0.0.1
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 +====== Earthroot Level Object ======
  
 +{{ rpd:images:earthroot_level_object.png|Earthroot Level Object }}
 +
 +==== Description ====
 +The **Earthroot** is a plant that can grow from [[en:rpd:earthroot_seed_item|Earthroot Seeds]]. When stepped on or touched, it applies multiple buffs to the creature that touches it:
 +  * **Herbal Armor** (EarthrootBuff): Provides armor equivalent to the character's strength/4 for a limited time
 +  * **Barkskin**: Additional armor buff that stacks with Herbal Armor
 +  * **Rooted**: Prevents movement (unless flying)
 +
 +The plant is destroyed after being touched.
 +
 +==== Effects ====
 +  * Provides the [[en:rpd:barkskin_buff|Barkskin]] buff when touched
 +  * Also applies **Herbal Armor** buff (armor = STR/4)
 +  * Also applies **Rooted** debuff (prevents movement, unless flying)
 +  * The effect is immediate when stepping on the level object tile
 +  * The level object disappears after being touched
 +  * Flying creatures are immune to the Rooted effect
 +
 +==== Mechanics ====
 +  * Earthroot level objects are typically found growing in the dungeon
 +  * They can also be grown by planting [[en:rpd:earthroot_seed_item|Earthroot Seeds]]
 +  * When a creature touches the plant, it receives the **Herbal Armor** buff (armor = STR/4)
 +  * Also applies **Barkskin** buff (additional armor)
 +  * The barkskin effect from the level object is proportional to the character's max HP
 +
 +==== Strategy ====
 +  * **Strategic Placement:** Plant Earthroot seeds in locations where you plan to stay defensively
 +  * **Emergency Protection:** Useful when facing difficult enemies if you can retreat to the plant's location
 +  * **Alchemy Ingredient:** The plant itself can be harvested for crafting purposes
 +  * Earthroot level objects are valuable for providing defensive benefits in dangerous areas
 +  * Consider saving them for challenging encounters or boss fights
 +  * Can be especially helpful before entering dangerous rooms or areas
 +
 +==== Code Reference ====
 +  * Implementation: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/plants/Earthroot.java|Earthroot.java]]
 +  * Plant Effect: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/plants/Earthroot.java#L16-L27|Earthroot.effect method]]
 +  * Herbal Armor Buff: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/plants/Earthroot.java#L71-L94|Earthroot.Armor class]]
 +  * Barkskin Buff: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/actors/buffs/Barkskin.java|Barkskin.java]]
 +  * Roots Buff: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/actors/buffs/Roots.java|Roots.java]]
 +  * String Resources: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/res/values/strings_all.xml|Earthroot_Name, Earthroot_Desc, EarthrootBuff_Name, EarthrootBuff_Info]]
 +
 +==== Related ====
 +  * [[en:rpd:earthroot_seed_item|Earthroot Seed]] - The seed used to grow Earthroot level objects
 +  * [[en:rpd:barkskin_buff|Barkskin]] - The buff provided by Earthroot level objects
 +  * [[en:rpd:roots_buff|Rooted]] - Movement prevention debuff applied by the plant
 +  * [[en:rpd:plants|Plants]] - Other plants in the game
 +  * [[en:rpd:seeds_mechanic|Seeds]] - Seeds that can be planted to grow useful plants
 +  * [[en:rpd:level_objects|Level Objects]] - Other interactive objects in dungeon levels
 +
 +{{tag> rpd plants items level_objects}}