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en:rpd:icecap_plant [2026/10/02 23:50] – Refresh 5 reviewed pages: ground Icecap/DieHard facts in Lua+JSON, fix stale Java line refs, add nl shaman_subclass Wiki Maintenanceen:rpd:icecap_plant [2026/10/02 23:53] (current) – external edit 127.0.0.1
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 +====== Icecap Plant ======
  
 +{{ rpd:images:icecap_plant.png|Icecap Plant }}
 +
 +==== Description ====
 +**Icecap** is one of the magical [[en:rpd:plants|plants]] in Remixed Dungeon that can be grown from its seed ([[en:rpd:icecap_seed_item|Icecap Seed]]). When activated, it releases a cloud of pollen that freezes nearby creatures.
 +
 +In-game description: "Upon touching an Icecap excretes a pollen, which freezes everything in its vicinity." (''Icecap_Desc'', strings_all.xml#L1103)
 +
 +==== Stats ====
 +  * **Seed:** [[en:rpd:icecap_seed_item|Icecap Seed]] (item kind `Icecap.Seed`)
 +  * **Appearance:** Small blue flower (sprite frame index 1, per `plantsDesc/Icecap.json`)
 +  * **Effect Range:** The plant cell plus all 8 adjacent cells
 +  * **Primary Effect:** [[en:rpd:frost_buff|Freeze]] on every non-LOS-blocking cell in range
 +  * **Alchemy Class:** Potion of Frost (''IcecapSeed.java'' sets `alchemyClass = PotionOfFrost.class`)
 +
 +==== Effects ====
 +  * Releases the freezing effect when any character steps on it
 +  * Affects the source cell and all eight neighbours; cells blocked by line of sight are skipped
 +  * The effect is identical to [[en:rpd:potion_of_frost_item|Potion of Frost]]
 +  * When eaten: heals and applies a doubled [[en:rpd:frost_buff|Frost]] buff (duration `5 x durationFactor x 2`)
 +
 +==== Mechanics ====
 +  * Found growing naturally in the dungeon, including in the Treasury and Spiders Treasury levels
 +  * Grown by planting [[en:rpd:icecap_seed_item|Icecap Seeds]]
 +  * Activates when any character (hero or enemy) steps on it
 +  * Effect area: 1 tile radius (immediate adjacent tiles, excluding LOS-blocked cells)
 +  * When eaten: heals `Random.Int(0, max((maxHP - currentHP) / 4, 10))` and applies a 2x duration Frost buff
 +
 +==== Strategy ====
 +  * Excellent for freezing groups of enemies in tight spaces
 +  * Useful against fast-moving enemies that are difficult to hit
 +  * Can be eaten for emergency healing and a long Frost buff
 +  * Consider planting in corridors to freeze enemies before combat
 +  * LOS-blocking terrain (walls, boulders) shields adjacent cells from the freeze
 +
 +==== Code References ====
 +  * Behavior (Lua): [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/assets/scripts/plants/Icecap.lua|Icecap.lua]] - replaced the former `plants/Icecap.java` during the Lua migration
 +  * Sprite/Sprite Frame Config: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/assets/plantsDesc/Icecap.json|Icecap.json]]
 +  * Seed Implementation: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/plants/IcecapSeed.java|IcecapSeed.java]]
 +  * Registration: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/nyrds/pixeldungeon/levels/objects/LevelObjectsFactory.java#L84|LevelObjectsFactory.java#L84]] - `registerObjectClassByName("Icecap", Plant.class)`
 +  * String Resources: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/res/values/strings_all.xml#L1103-L1104|Icecap_Name, Icecap_Desc]]
 +
 +==== Related ====
 +  * [[en:rpd:icecap_seed_item|Icecap Seed]] - The seed that grows into this plant
 +  * [[en:rpd:plants|Plants]] - Other plants in the game
 +  * [[en:rpd:seeds_mechanic|Seeds]] - Seeds that can be planted to grow useful plants
 +  * [[en:rpd:frost_buff|Frost]] - Status effect applied by Icecap
 +  * [[en:rpd:freezing_buff|Freezing]] - Freezing mechanics and effects
 +  * [[mr:icecap_plant|Icecap Plant - Code References]]
 +
 +{{tag> rpd plants items icecap frost }}
en/rpd/icecap_plant.txt · Last modified: by 127.0.0.1