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mr:snipers_mark_buff

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mr:snipers_mark_buff [2026/04/07 07:45] – Fix wiki page issues: add missing tags, correct spawn rates, fix broken links, update snipers mark accuracy Qwen Assistantmr:snipers_mark_buff [2026/04/07 07:50] (current) – external edit 127.0.0.1
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 +====== Sniper's Mark Buff ======
 +
 +{{ rpd:images:snipers_mark_buff.png|Sniper's Mark }}
 +
 +===== Java Classes =====
 +  * [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/actors/buffs/SnipersMark.java|SnipersMark.java]] - Main sniper's mark buff implementation
 +  * Extends: `FlavourBuff`
 +  * Key methods:
 +    * `icon()` - Returns `BuffIndicator.MARK` icon
 +  * This is a flavour buff applied when the Sniper subclass hits an enemy with a valid ranged weapon
 +  * Duration: `attacker.attackDelay() * 1.1f` (1.1x the attacker's weapon attack delay)
 +  * Applied via: `Buff.prolong(defender, SnipersMark.class, attacker.attackDelay() * 1.1f)` in HeroSubClass.java
 +
 +===== JSON Configuration =====
 +This entity is implemented in Java, no JSON configuration exists
 +
 +===== String Resources =====
 +This entity does not have dedicated string resources (it's a visual marker only)
 +
 +===== Lua Scripts =====
 +This entity is implemented in Java, no Lua script exists
 +
 +===== Related mr Entities =====
 +  * [[mr:sniper_armor_item|Sniper Armor (Item)]] - Source of the sniper's mark effect
 +  * [[mr:elf_class|Elf (Class)]] - Hero class that can use Sniper Armor
 +
 +{{tag> mr buffs flavour_buffs combat}}
  
mr/snipers_mark_buff.txt · Last modified: by 127.0.0.1