====== Fire Arrow ====== {{ rpd:images:fire_arrow_item.png|Fire Arrow }} The **Fire Arrow** is a special type of [[en:rpd:missile_weapons|missile weapon]] that causes the [[en:rpd:burning_buff|Burning]] status effect when it hits a target. ==== Description ==== A wooden arrow with a head soaked in flammable material. When this arrow hits an enemy, it ignites the target. According to the string resources, "This arrow looks just like a normal one, other than a warm red light radiating from its head." ==== Stats ==== * **Damage**: 1-6 * **Delay**: 0.75 (baseDly: 0.75) * **Min Strength Required**: 9 * **Price**: 5 gold per arrow * **Weight**: 1 ==== Special Abilities ==== * **Burning Effect**: When the arrow hits a target, it applies the [[en:rpd:burning_buff|Burning]] status effect with a 25% chance when thrown from a ranged weapon * **Mechanism**: Uses Buff.affect(defender, [[en:rpd:burning_buff|Burning.class]]).reignite(defender) when activated - this occurs on every successful hit with a 25% probability when fired from a bow/weapon; always activates when used by enemies * **Bow Enhancement**: Damage values are modified by the equipped bow's damage factor (dmgFactor()) when fired from a bow * **Bonus Damage**: If effective strength exceeds the required strength by more than 2 points, adds extra damage: MAX += (MIN + (effectiveSTR - requiredSTR - 2)) * **Elven Class Bonus**: When used by an Elf, accuracy is increased by 10% and delay is reduced by 10% ==== Properties ==== * **Type:** [[en:rpd:missile_weapons|Missile Weapon]]/Ammunition (Special) * **Usage:** For use with ranged weapons like bows * **Consumable:** Each arrow is consumed after being shot * **Stackable:** Can stack up to very high quantities ==== Creation ==== Fire Arrows can be created by using a [[en:rpd:potion_of_liquid_flame_item|Potion of Liquid Flame]] on regular [[en:rpd:common_arrow_item|Common Arrows]]. This process is called "[[en:rpd:moisten|moistening]]" and transforms the basic arrow into one with special properties. ==== Acquisition ==== * Can be found in various treasure locations throughout the dungeon * Quantity typically ranges from 15-30 when randomly generated (defined in Arrow.java random() method) * Found in Treasury.json and SpidersTreasury.json with probability of 2 * **Creation:** Can be created through [[en:rpd:alchemy|alchemy]] by moistening common arrows with Potion of Liquid Flame ==== Mechanics ==== * When hitting an enemy, applies the Burning status effect * Burning causes damage over time until extinguished or enemy dies * Can ignite flammable terrain like grass when fired into it * Burning enemies take damage and can set adjacent flammable terrain on fire * Does not stack with other status effects like Poison or Paralysis ==== Strategy ==== * Effective against enemies vulnerable to fire damage * Particularly useful against groups as burning can spread to adjacent tiles * Good for dealing additional damage over time * The burning effect only occurs on a successful hit with 25% chance when thrown from a ranged weapon * Excellent for dealing sustained damage to groups of enemies * Can be used to create environmental advantages by igniting terrain * Be careful using in areas with flammable terrain that might spread to you * Effective against enemies that don't kill you immediately, allowing the fire to work * Good against undead and cold-based enemies which typically take extra fire damage ==== Code References ==== * [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/items/weapon/missiles/FireArrow.java|FireArrow.java]] * [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/items/weapon/missiles/Arrow.java|Arrow.java]] (base class) * [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/actors/buffs/Burning.java|Burning.java]] (effect applied) * [[mr:fire_arrow_item|Fire Arrow - Code References]] ==== String Resources ==== * [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/res/values/strings_all.xml#L856|FireArrow_Name]]: "fire arrow" * [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/res/values/strings_all.xml#L857|FireArrow_Info]]: "This arrow looks just like a normal one, other than a warm red light radiating from its head." * [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/res/values/strings_all.xml#L858|FireArrow_Gender]]: "feminine" * [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/res/values-ru/strings_all.xml#L843-L845|Russian String Resources]]: "огненная стрела", "Эта стрела выглядит обычной, лишь наконечник испускает тёплый красноватый свет.", "feminine" ==== See Also ==== * [[en:rpd:burning_buff|Burning]] - The status effect applied by this arrow * [[en:rpd:common_arrow_item|Common Arrow]] - Base arrow for moistening * [[en:rpd:potion_of_liquid_flame_item|Potion of Liquid Flame]] - Required for creation * [[en:rpd:arrows_item|Arrows]] - Other arrow types * [[en:rpd:missile_weapons|Missile Weapons]] - Other throwing weapons * [[en:rpd:alchemy|Alchemy]] - Creating special items {{tag> rpd items ammunition ranged liquid_flame fire burning arrows missiles }}