Ring of Frost Item
Entity Kind
Java Class
JSON Configuration
(No specific JSON config for this item)
Lua Script
(No specific Lua script for this item)
String Resource References
`RingOfFrost_Name`: “Ring of Frost”
`RingOfFrost_Info`: “This ring is carved from magical ice. It's wearer is protected by a frost aura, slowing and damaging the attacking enemies.”
Russian: `RingOfFrost_Name`: “Перстень морозу”, `RingOfFrost_Info`: “Перстень вырезано из магического льда. Носитель перстня защищен ледяной аурой, замедляющей и наносящей урон нападающим.”
Code Implementation
This item inherits from Artifact class. It has the following key properties:
bag(): Returns Bag.KEYRING as it's an artifact that goes in the keyring slot
isUpgradable(): Returns true, allowing the ring to be upgraded
glowing(): Returns a cyan glowing effect (0x00FFFF)
buff(): Returns a FrostAura buff which triggers when an enemy attacks the wearer
imageFile: “items/rings.png”
image: 13 (sprite index in rings.png)
FrostAura Buff Mechanics
When an enemy within 1 tile distance attacks the wearer:
Applies Slow effect for (Slow.duration(enemy) / 5 + ring level) turns
Has (10% + ring level)% chance to apply Frost effect for (Frost.duration(enemy) / 5 + ring level) turns
Deals (ring level / 2) damage to the attacking enemy