HP: 80 (set via `hp(ht(80))` in constructor)
Attack: 15-25 damage (`dmgMin = 15`, `dmgMax = 25`) with 40 attack skill (`baseAttackSkill = 40`)
Defense: 10 DR (`dr = 10`) with 25 defense skill (`baseDefenseSkill = 25`)
Special Ability: 33% chance to apply Charm buff for 2-5 turns on attack (see `attackProc()` method)
Blink Ability: Can blink to target every 5 turns (`BLINK_DELAY = 5`) if target is visible and more than 2 cells away (see `getCloser()` method)
View Distance: Increased by 1 compared to normal mobs (set in `onSpawn()` method)
Immunities: Immune to Sleep and Leech enchantment (`addImmunity(Sleep.class)`, `addResistance(Leech.class)`)
Loot: 5% chance to drop Scroll of Lullaby (`loot(new ScrollOfLullaby(), 0.05f)`)
Experience: 12 EXP (`expForKill = 12`), max level 25 (`maxLvl = 25`)
Carcass Chance: 0% (no corpse left, `carcassChance = 0`)