en:rpd:dreamweed_level_object
Table of Contents
Dreamweed Level Object
Description
The Dreamweed level object releases a cloud of confusion gas when touched. When a character or enemy steps on the tile containing a Dreamweed level object, a ConfusionGas blob is created at that position, affecting nearby creatures.
Effects
- Creates a ConfusionGas cloud at the touched position (radius based on dungeon depth)
- Confusion causes affected creatures to move randomly and act unpredictably
- The confusion effect lasts for a duration based on dungeon depth (300 + 20 * depth)
- The level object disappears after being touched
Mechanics
- Dreamweed level objects can be found growing in the dungeon
- The confusion gas effect is beneficial for disrupting enemy formations
- Confused creatures move randomly and may attack allies
- Dreamweed seeds can be planted to grow new Dreamweed level objects
- When eaten, Dreamweed seeds apply Vertigo and Mind Vision buffs
Strategy
- Dreamweed level objects are useful for disrupting groups of enemies
- Can be used to create chaos and escape dangerous situations
- Effective against enemies that rely on coordinated attacks
- Consider planting Dreamweed seeds to create tactical confusion zones
Code Reference
- Plant Implementation: Dreamweed.java
- Plant Effect: Dreamweed.effect method
- String Resources: Dreamweed_Name, Dreamweed_Desc
Related
- Plants - Other plants in the game
- Seeds - Seeds that can be planted to grow useful plants
- Confusion Gas - The status effect applied by Dreamweed
- Vertigo - Status effect from eating Dreamweed seeds
- Mind Vision - Status effect from eating Dreamweed seeds
- Level Objects - Other interactive objects in dungeon levels
en/rpd/dreamweed_level_object.txt · Last modified: by 127.0.0.1

