en:rpd:poison_enchantment
Table of Contents
Poison Enchantment
Poison is a weapon enchantment in Remixed Dungeon that has a chance to poison enemies when they are hit by the enchanted weapon. Poisoned enemies take damage over time.
Description
The Poison enchantment adds a chance to apply the Poison status effect to enemies when they are hit by the weapon. The enchantment glows with a purple color (0x4400AA).
Mechanics
- Proc Chance: The chance to poison increases with weapon level
- Level 0: 33% chance (1 in 3)
- Level 1: 50% chance (1 in 2)
- Level 2: 60% chance (3 in 5)
- Formula: Random.Int(level + 3) >= 2
- Poison Duration: Applied poison duration is scaled by (weapon level + 1) times the target's poison duration factor
- Damage: Poison damage is dealt at the start of the poisoned creature's turn
- Particularly effective against enemies with high HP
Source Code
- Java: Poison.java
- The effect is applied in the proc() method with probability increasing with weapon level
See Also
- Poison Buff - Status effect caused by this enchantment
- Enchantments - List of all weapon enchantments
- Weapons - Equipment that can have enchantments
en/rpd/poison_enchantment.txt · Last modified: by 127.0.0.1

