en:rpd:sleep_buff
Table of Contents
Sleep Buff
Sleep is a status effect in Remixed Dungeon that renders the affected character unconscious and unable to take actions.
Effects
- Action Prevention: Affected characters cannot move, attack, or use items/spells
- Turn Skipping: The affected character's turn is skipped until awakened
- Automatic Awakening: The effect wears off after a certain number of turns
- Damage Awakening: Taking damage awakens the sleeping character
- Visual Indicator: Affected characters show a sleeping animation
Causes
Sleep can be inflicted by:
- Scroll of Lullaby - Puts all enemies in the area to sleep
- Special abilities of certain mobs
- Some enchantments or items with sleep effects
- Various spells or magic effects
Counters
- Taking damage awakens the affected character
- Sleep Resistance reduces the chance of being affected
- Some classes have abilities that prevent sleep
Immunities
The following enemies are immune to sleep:
- Golem - Construct creature
- Lich - Undead boss
- Ice Guardian - Ice elemental
- Ice Guardian Core - Ice elemental core
- Rotting Fist - Yog-Dzewa's avatar
- Burning Fist - Yog-Dzewa's avatar
- Yog - Yog-Dzewa's avatar
- Yog's Brain - Yog-Dzewa's avatar
- Yog's Heart - Yog-Dzewa's avatar
- Yog's Teeth - Yog-Dzewa's avatar
- Runic Skull - Undead creature
Source Code
- Java Class: Sleep.java
- Parent Class: FlavourBuff.java
- String Resources (English):
- String Resources (Russian):
See Also
en/rpd/sleep_buff.txt · Last modified: by 127.0.0.1
