en:rpd:traps
Table of Contents
Traps
Trap Types
Traps are hidden dangers throughout the dungeon that activate when stepped on or triggered. Common trap types include:
- Fire Trap - Creates a fire explosion that burns the triggering character
- Poison Trap - Releases poison gas that poisons the triggering character
- Paralytic Gas Trap - Releases gas that paralyzes the triggering character
- Toxic Gas Trap - Releases toxic gas that damages the triggering character over time
- Alarm Trap - Creates a loud noise that alerts all enemies in the vicinity
- Lightning Trap - Strikes the triggering character with lightning
- Gripping Trap - Grips the triggering character and deals damage over time
- Burning Trap - Burns the floor where it triggers, causing ongoing damage
- Rockfall Trap - Causes rocks to fall, damaging all characters in adjacent cells
Trap Detection
- Traps can be detected by stepping adjacent to them
- Some items, like Ring of Detection, can reveal traps without searching
- Heroes with high search skill will automatically detect nearby traps
Trap Disarming
- Traps can be disarmed by characters with sufficient search skill
- Disarming can yield materials or treasure in some cases
Strategy
- Walk carefully and search around if you suspect traps
- Use thrown weapons or other items to trigger traps safely
- Some classes and items make dealing with traps safer
- Ring of Detection is valuable for avoiding trap damage
- Carry items that can help with status effects (poison, paralysis, etc.)
Trap Level Objects
en/rpd/traps.txt · Last modified: by 127.0.0.1

