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mr:invisibility_buff

Invisibility Buff - Code References

Java Classes

Java Classes Using Invisibility

JSON Configuration

No specific JSON configuration file for this buff

String Resources

Lua Scripts

  • Assassin.lua - Mob that gets permanent invisibility buff in init() (line 17)
  • Buffer.lua - Mob that includes invisibility in its buff list (line 13, 17)
  • commonClasses.lua - Binds Invisibility Java class to RPD.Buffs.Invisibility (line 33)

Key Code References

Key Code Details

  • Duration: 15 time units (default)
  • Base Class: FlavourBuff (no visual effect over time)
  • Effect: Increases target.invisible counter, making character invisible
  • Dispel Condition: Only dispelled when target has visible enemies nearby
  • Visual: Shows “Invisible” status message in positive (green) color
  • Sprite State: Sets character sprite to INVISIBLE state
  • Buff Icon: Displays invisibility icon in buff indicator
mr/invisibility_buff.txt · Last modified: by 127.0.0.1